De-Sync
De-Sync is a top-down survival shooter developed in Unity (C#). Instead of a traditional health bar, the game features a unique "Synchronization Meter." The player must fight to stay independent from a hive-mind network—if the Sync Meter hits 100%, you lose control and it's Game Over.
Key Mechanics Implemented:
- Custom Health System: A "Sync Meter" that increases with damage.
- Economy & Upgrades: Points system for purchasing repairs (de-syncing) or weapon upgrades.
- Game Feel ("Juice"): Implemented dynamic camera shake, particle effects, and visual feedback for impact.
- Enemy Logic: Drone AI that swarms and attempts to "upload" the player.
Tech Stack:
- Engine: Unity 2D
- Language: C#
-Focus: Gameplay Logic, UI Management, State Machines
| Status | Released |
| Platforms | HTML5, Android |
| Author | rahatshafi |
| Genre | Survival |
| Made with | Unity |
| AI Disclosure | AI Assisted, Code |

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